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Flappy Generator Plus - create Your own Flappy Bird clone!

  • Hello, Game Architect!

    In the next 60 seconds You're going to make something exciting.

    Your Flappy Game.

    It will be a clone of Flappy Bird, which was downloaded by

    50.000.000+

    of iPhone and Android users.

    Your Flappy Game will be made in a few simple steps. You can test it
    at any moment (even now!), by clicking on that tablet on the right Click on the tablet to test your game!

    (since You haven't changed anything yet, the preview shows the original game)

    Give us some names and click "Next", to start creating!

  • C'mon! Drop it!

    Every good game needs a hero.

    In Flappy Bird it was, well... a bird.

    In Your game, it can be anything. Be creative.

    You'll choose an image for the hero now. A few tips:

    1. You can draw Your hero quickly using pixlr. In "New Image"
    window, check the "transparent" option. When You finish,
    save the image to Your computer as a PNG file.

    2. The original Flappy Bird has the size of 56x39 pixels, but
    You don't have to stick with it :)

    3. A quick way: You can just download a pic using Google.
    Don't worry about the size - we will let You crop it here.

    What's next?

    Drag the prepared image file from Your computer and drop it in this dashed frame, or click HERE to browse for Your file.

    Please select a crop region below. Drop a file again or click HERE to try another image.

    Image preview
    Selec. size: 0 x 0 |
  • C'mon! Drop it!

    Now invent the arch-enemy.

    Snowden should avoid America.

    Flappy Bird should avoid pipes.

    And what is Your hero's nightmare?

    Choose an image for The Obstacle.

    All previous tips apply (pixlr, Google).

    Original pipe's size is 85x560 px, but you can change it.
    For example, making it 275 px wide (which is maximum)
    will make one obstacle start right after another.

    Drag the prepared image file from Your computer and drop it in this dashed frame, or click HERE to browse for Your file.

    Please select a crop region below. Drop a file again or click HERE to try another image.

    Image preview
    Selec. size: 0 x 0 |
  • Sound's cool.

    Tip: You can quickly record MP3 online and save it to Your computer, or download sounds from
    here (the best sound collection in the internet), here or here. When You're done:

    C'mon! Drop it!

    Here You can change the sound, played when Your hero "flaps wings". It should be shorter than 0,5 s.

    Drag the prepared MP3 file from Your computer and drop it
    in this dashed frame, or click HERE to browse for Your file.

    Sound updated. The game can slow down for a while, ignore it.
    Drop another file or click HERE to change the sound again.

    C'mon! Drop it!

    Here You can change the sound which is played when player scores a point.

    Drag the prepared MP3 file from Your computer and drop it
    in this dashed frame, or click HERE to browse for Your file.

    Sound updated. The game can slow down for a while, ignore it.
    Drop another file or click HERE to change the sound again.

    C'mon! Drop it!

    Here You can change the sound which is played when your hero dies.

    Drag the prepared MP3 file from Your computer and drop it
    in this dashed frame, or click HERE to browse for Your file.

    Sound updated. The game can slow down for a while, ignore it.
    Drop another file or click HERE to change the sound again.

  • Details define everything.

    You can change various game parameters here, making it easier, harder
    or maybe changing its character completely. Let's experiment!

    Flap strength - it says how high a single flap will take Your hero.

    600

    Gravity - the bigger value it has, the stronger Your hero is attracted to the ground.

    2000

    Obstacle distance - the height of space between the top and bottom part of obstacles.

    170

    Obstacle speed - how fast the obstacles move from right to left.

    200
Publish now!
You don't have to walk through all the steps - feel free to publish
Your game anytime, even now, if You think it's cool enough :)
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